We noticed that more and more the customer had to accept so many limitations
to create a plastic prototype. Which seems to negate the reason behind making
a prototype in the first place. A plastic prototype is for testing your design before
production capable tools are made. If your initial design is so limited, what are
you going to learn from it to ease the transition into production parts? We have
seen results from not learning from the prototype.
A plastic prototype project can go from a smooth launch to multiple frantic fire
drills to correct issues that should have been found in prototype testing. Why?
Because often the plastic production part is far more complicated in design
than the prototype part. Where is the cost savings in the wasted man hours
and production delays which increase exponentially therefore making that
"discount" cookie cutter part not such an attractive deal in the long run.